Music

**Subject: Music**

 
 * **Technology: **
 * Game: Guitar Hero World Tour available from retail and electronic stores.
 * **Curriculum Standard: **
 * 6th Grade: Creative Expression and Communication: Improvise melodies over a given bass line.
 * **Description: **
 * Students will use the video game Guitar Hero World Tour to improvise their own rock melody while a pre-generated bass line is playing. Students may use their vocals, guitar or drums to create their solo.


 * **Supporting research: **
 * An article from //Communications of the ACM // supports the use of games to enhance learning, stating that “a new body of research has begun to demonstrate how games can have a positive effect on youngsters by stimulating their imaginations, sparking their curiosity, and promoting the exploration of difficult issues and concepts.”
 * APA citation: Hoffmann, Leah. (2009). Learning through games. //Communications of the ACM (52), // 8. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&db=a9h&AN=43479953&site=ehost-live

> > <span style="font-family: 'Times New Roman',Times,serif;">(image from http://edubuzz.org/blogs/mgsguitarhero/)
 * **<span style="font-family: 'Times New Roman',Times,serif; font-size: 120%;">Tried & True or New & Innovative: **
 * <span style="font-family: 'Times New Roman',Times,serif; font-size: 120%;">**NI:** This activity is new and innovative because it is taking a video game that students are used to playing for fun at home and turning it into a learning experience. The idea of “fun” is being kept while allowing the students to understand the hows and whys of the musical concepts.

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